

Audio Directing - With the goal of having the audio be as effective as possible, I had to direct our voice actor so they were emphasising the right words/ phrases, while portraying the character in line with the group's ideas.
Gameplay- Keeping it within the scope, I had to make sure the mechanics and objectives didn't take away too much from the gameplay. Our goal was to allow the audio to do most of the storytelling/tension-building as the character explores these empty, ominous forests searching for the ingredients.
Dialogue - My main aim was for the dialogue to compliment the visuals and have it help the characters have depth.
My Key Contribution/ Involvement:
The story follows a young girl who ventures into the woods to forage for berries and herbs for her ailing grandmother. Along the way, she encounters a mysterious wolf cult that pursues her back to her home, only for her to discover a dark truth: her grandmother has been a wolf all along.
About Little Rosie Red:
Examples of what I've produced for the Project:
Images of the project Development:





